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Oct
28
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So I know I still owe the internets three demo previews, and I shall endeavour to complete them by the end of the week, although know that they shall be shorter affairs than the previous ones, due largely to the nature of the demos themselves. What does that mean? All shall be made clear ere the end of week.
So what else has been occupying my time recently? In a word, games.
On the playing side of the equation, the full version of Uncharted 2 (guess I should do a write-up of that too, huh?) and Demon’s Souls landed in my mailbox, along with Brütal Legend (which has surprisingly failed to reach it to the PS3 yet).
But more time has been spent on the developing side, which can’t be a bad thing, right? I’m back working on that word game — the one that started all the way back here, although it now takes a very different form from that primitive version.
Actually, given I’ve never mentioned it here in a public post, let me informally unveil it here now: the current working title is WorldPlay! (although it’s likely to change soon-ish), and it’s a word game with a degree of world building and a whimsical, vaguely Katamari Damacy-ish feel. You can read the official TIGSource devlog for more info and updates.
Progress is being made, and it’s all very exciting and rewarding. Good times, good times.
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